Broadcast Motion Design

I spent many years working as a motion designer for various creative studios. Developing linear story-telling experience and collaborating with different disciplines helped shape my skillset for user experience and non-linear narratives.

Stadium Graphics

Design Systems is responsible for creating guidelines that enable accessible design at scale. I lead motion design for the team, creating patterns principles & specifications to ensure consistent interactions across all products and platforms.

Rhymesayers Entertainment

Design Systems is responsible for creating guidelines that enable accessible design at scale. I lead motion design for the team, creating patterns principles & specifications to ensure consistent interactions across all products and platforms.

Creative Direction

Design Systems is responsible for creating guidelines that enable accessible design at scale. I lead motion design for the team, creating patterns principles & specifications to ensure consistent interactions across all products and platforms.